Each level gained allows the player to allocate points towards four basic attributes to improve that character in combat. After a player damages an enemy, they gain experience points, eventually gaining the player a new level. There are also animal orbs that can be found that may help out in battle, improve the character's attributes, or provide another special ability such as gaining more treasure from defeated foes. Numerous weapons can be found in the game, each that have various effects to the character's attributes when equipped.
The player's magic level is also tracked by a meter and regenerates over time. The player has a health meter that, if drained from enemy attacks, will cause the character to fall in battle if the player is playing alone, this ends the level and the player will have to start it over otherwise, any of the other players may attempt to revive the downed character. In each level, the player can use a number of melee attacks and combination attacks in addition to a unique magical ability each character has in order to defeat foes. This goes for the same as when the players defeat the boss, freeing the princess, and if there are two or more, the battle starts to see who gets the princess' kiss. Other levels include shops where the player can buy items for healing, attacking, or defense using coins gained from defeated foes, and arena levels where the player can take on challenges to unlock additional characters, although in co-op the arena turns into a player vs player match. After selecting a character, the player then selects a starting level (beginning with the wizard's attack on the castle) through a graph-like world map once the player completes a level, they may then opt to start or revisit that level any time.
Article Edit | History | Editors Action PageĬastle Crashers is a side-scrolling, beat-em-up which incorporates a small number of role-playing game elements.